Processing

Author: Ira Greenberg
Publisher: Apress
ISBN: 9781430203100
Size: 11.71 MB
Format: PDF, ePub, Mobi
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First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the book

Creative Coding

Author: Josh Caldwell
Publisher:
ISBN: 9781564846761
Size: 23.80 MB
Format: PDF
View: 4340
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Access to high-quality computer science instruction has grown by leaps and bounds in recent years. Thanks to this movement, more students start middle school with some foundational knowledge of computer science and coding. This new set of creative skills empowers students to express themselves in powerful ways, but students still need opportunities and support to develop and hone those skills. This book helps classroom teachers in several core content areas develop activities and projects to encourage computational thinking and coding skills, and to build bridges between those skills and practice. For math, science, English language arts and social studies teachers, the resources in this book provide guidance to start integrating coding into their classes to complement and strengthen existing instruction.

Processing

Author: Ira Greenberg
Publisher: Apress
ISBN: 1430244658
Size: 30.44 MB
Format: PDF, Kindle
View: 7005
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Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy to learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then open up a whole world of graphics and computer entertainment. If you’ve been curious about coding, but the thought of it also makes you nervous, this book is for you; if you consider yourself a creative person, maybe worried programming is too non-creative, this book is also for you; if you want to learn about the latest Processing 2.0 language release and also start making beautiful code art, this book is also definitely for you. You will learn how to develop interactive simulations, create beautiful visualizations, and even code image-manipulation applications. All this is taught using hands-on creative coding projects. Processing 2.0 is the latest release of the open-source Processing language, and includes exciting new features, such as OpenGL 2 support for enhanced 3D graphics performance. Processing: Creative Coding and Generative Art in Processing 2 is designed for independent learning and also as a primary text for an introductory computing class. Based on research funded by the National Science Foundation, this book brings together some of the most engaging and successful approaches from the digital arts and computer science classrooms. Teaches you how to program using a fun and creative approach. Covers the latest release of the Processing 2.0 language. Presents a research based approach to learning computing.

Cinder Begin Creative Coding

Author: Krisjanis Rijnieks
Publisher: Packt Publishing Ltd
ISBN: 1849519579
Size: 11.38 MB
Format: PDF, Kindle
View: 781
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Presented in an easy to follow, tutorial-style format, this book will lead you step-by-step through the multi-faceted uses of Cinder."Cinder: Begin Creative Coding" is for people who already have experience in programming. It can serve as a transition from a previous background in Processing, Java in general, JavaScript, openFrameworks, C++ in general or ActionScript to the framework covered in this book, namely Cinder. If you like quick and easy to follow tutorials that will let yousee progress in less than an hour - this book is for you. If you are searching for a book that will explain algorithms for complex 2D and 3D generative animations and use of advanced C++ and / or Open GL features - it is not.

Data Driven Graphic Design

Author: Andrew Richardson
Publisher: Bloomsbury Publishing
ISBN: 1474259774
Size: 13.82 MB
Format: PDF, ePub
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Digital technology has not only revolutionized the way designers work, but also the kinds of designs they produce. The development of the computer as a design environment has encouraged a new breed of digital designer; keen to explore the unique creative potential of the computer as an input/output device. Data-driven Graphic Design introduces the creative potential of computational data and how it can be used to inform and create everything from typography, print and moving graphics to interactive design and physical installations. Using code as a creative environment allows designers to step outside the boundaries of commercial software tools, and create a set of unique, digitally informed pieces of work. The use of code offers a new way of thinking about and creating design for the digital environment. Each chapter outlines key concepts and techniques, before exploring a range of innovative projects through case studies and interviews with the artists and designers who created them. These provide an inspirational, real-world context for every technique. Finally each chapter concludes with a Code section, guiding you through the process of experimenting with each technique yourself (with sample projects and code examples using the popular Processing language supplied online to get you started).

Mastering Openframeworks Creative Coding Demystified

Author: Denis Perevalov
Publisher: Packt Publishing Ltd
ISBN: 184951805X
Size: 75.48 MB
Format: PDF, Kindle
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This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.

Creative Coding In Python

Author: Sheena Vaidyanathan
Publisher: Quarry Books
ISBN: 9781631595813
Size: 72.73 MB
Format: PDF, Docs
View: 529
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Creative Coding in Python presents over 30 creative projects that teach kids how to code in the easy and intuitive programming language, Python. Creative Coding in Python teaches the fundamentals of computer programming and demonstrates how to code more than 30 fun, creative projects using Python, a free, intuitive, open-source programming language that's one of most popular worldwide. Computer science educator Sheena Vaidynathan helps kids understand the fundamental ideas of computer programming and the process of computational thinking using illustrations, flowcharts, and pseudocode, then shows how to apply those essentials to code exciting projects in Python: Chatbots: Discover variables, strings, integers, and more to design conversational programs. Geometric art: Use turtle graphics to create original masterpieces. Interactive fiction: Explore booleans and conditionals to invent "create your own adventure" games. Dice games: Reuse code to devise games of chance. Also included are inspiring examples by expert coders that take Python in amazing directions. Creative Coding in Python gives kids the tools they need to create their own computer programs.

Creative Code

Author: John Maeda
Publisher:
ISBN: 9780500285176
Size: 15.76 MB
Format: PDF, Mobi
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The creator of the designer website, [email protected], explores the computer as an artistic medium, recounting how his students and he have rendered some of the most digitally sophisticated pieces of design in modern history, in a compilation that showcases some of the ACG's key achievements in the fields of digital typography, interaction design, education, and more. Original.

Processing 2

Author: Nikolaus Gradwohl
Publisher: Packt Publishing Ltd
ISBN: 1782166734
Size: 43.68 MB
Format: PDF, ePub, Mobi
View: 5039
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Using a project-based approach, you will be able to learn the coolest aspects of working with Processing. Each project contains step-by-step explanations, diagrams, screenshots, and downloadable material to make learning Processing even easier.This book targets Processing developers, visual artists, creative professionals, and students who want to move to the next level of learning Processing for gaining inspiration, work, or just for fun. The book assumes a basic understanding of programming. However, this book is also recommended to non-artistic readers, looking to expand their graphics and develop their creativity.